The goal of these sessions is to provide a consistent time and place where the public can come to learn and play collaborative climate/environmental and energy games. We’ll primarily play Energetic, but also the upcoming Daybreak, and the recently released “Climate Fresk.” We will likely also play games that deal with governance/politics.
If we are to confront the climate crisis at scale, we will need to collaborate and coordinate across fields, neighborhoods, cultures and industries. A serious energy transition demands such coordination (that’s what Energetic the game teaches us). Collaborative games and policy making forums (such as deliberative citizens’ assemblies) point the way forward to enable us to do this at scale. They orient participants towards long term goals and enable them to work through scenarios of the coming decades, in order to discuss what policies will be most efficient and successful at reducing emissions while maintaining public support.
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Earlier Event: June 13
Weekly Meditation Sits
Later Event: June 16
Embodied Antiracism Practice